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Backpack Issue
- Buzzy Cnayl
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25 Feb 2025 15:49 - 25 Feb 2025 16:03 #2884
by Buzzy Cnayl
Replied by Buzzy Cnayl on topic Backpack Issue
Hi, not sure what you mean as the backpacks don't have any physics code in them. Do you mean the storage carts?
That said, I've tried the carts under both BulletSim and ubODE and they both work okay for me.
That said, I've tried the carts under both BulletSim and ubODE and they both work okay for me.
Last edit: 25 Feb 2025 16:03 by Buzzy Cnayl.
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- Buzzy Cnayl
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25 Feb 2025 16:13 #2885
by Buzzy Cnayl
Replied by Buzzy Cnayl on topic Backpack Issue
Ah, just found that in uBODE it works okay on the ground, but not on objects (roads, skyboxes etc) I will look into that!
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- Jill Moorison
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26 Feb 2025 16:08 #2886
by Jill Moorison
Replied by Jill Moorison on topic Backpack Issue
Just checked nit again and still not working it attached but does not show on HUd or react when clicking on it.
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- Buzzy Cnayl
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26 Feb 2025 17:03 #2887
by Buzzy Cnayl
Replied by Buzzy Cnayl on topic Backpack Issue
I think I have tracked it down to it not working on regions using the old X-Engine script. I hope to have a new backpack available soon to fix this.
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- Jill Moorison
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27 Feb 2025 10:23 #2888
by Jill Moorison
Replied by Jill Moorison on topic Backpack Issue
does that effect the Bullet scripting?
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- Buzzy Cnayl
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27 Feb 2025 17:14 #2889
by Buzzy Cnayl
Replied by Buzzy Cnayl on topic Backpack Issue
Yes, I will update the backpacks to fix the XEngine issue and also the carts to add support for switching between using uBODE or BulletSim
The following user(s) said Thank You: Annah Gestaga
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